package com.aionemu.gameserver.model.siege;

public enum SiegeSpawnType
{
	PEACE(0), GUARD(1), ARTIFACT(2), PROTECTOR(3), MINE(4);

	private int	id;

	private SiegeSpawnType(int id)
	{
		this.id = id;
	}

	/**
	 * @return the id
	 */
	public int getId()
	{
		return id;
	}
}
